This is a vertical shooting game that I created to try to capture the feel of a past generation of arcade action. I created all of the art, music, and code over the course of four months, and almost lost it all when my hard-drive crashed. I finished it in the end, and am happy with the result.

For people playing for score: The system is chain based, and score is calculated by multiplying the chain length * unit base value * the difficulty level.


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